Tuesday, June 21, 2016

Mobile Income Report #23 - May 2016






previous parts
  Mobile Income Report #22 - April 2016
  Mobile Income Report #21 - March 2016
  Mobile Income Report #20 - February 2016
  Mobile Income Report #19 - January 2016
  Mobile Income Report #18 - December 2015
  Mobile Income Report #17 - November 2015
  Mobile Income Report #16 - October 2015
  Mobile Income Report #15 - September 2015
  Mobile Income Report #14 - August 2015
  Mobile Income Report #13 - July 2015
  Mobile Income Report #12 - June 2015
  Mobile Income Report #11 - May 2015
  Mobile Income Report #10 - April 2015
  Mobile Income Report #9 - March 2015
  Mobile Income Report #8 - January and February 2015
  Mobile Income Report #7 - December 2014
  Mobile Income Report #6 - November 2014
  Mobile Income Report #5 - October 2014
  Mobile Income Report #4 - September 2014
  Mobile Income Report #3 - August 2014
  Mobile Income Report #2 - July 2014
  Mobile Income Report #1 - June 2014
  Apps page - Portfolio (what are my assets?)

 If you do not want to miss any of my Income Reports you can follow me on Twitter. Just click the button above.

 Under Apps page you can see my portfolio. It is list of the games that are then reported in Income Reports.


What I did in May

  • worked on endless procedural platformer runner for Gamee platform. Game is finished and I am really prod of the generator. It generates platforms in real time and the result is not looking bad. For player animation I utilized my Spriter player for Phaser:
  • continued work on "Pirates! - the match-3". We started to create final levels. For this I have built Cordova version of game for Android using Google Analytics. In the evenings we can play it and generate statistics for tuning.



Report


 Figures for mobile games are these:


 There is big decrease, compared to April, from $154,5 to $116,9. I did not investigate the reason, but number of downloads is more or less stable.

 More than 90% of income is again from ads.

 Beside this, we got some small fee for our HTML5 games - $95,3.

 This month, I did not get any income for hired work - it is shifted to June.

 Total income for May is $212,2. It is a lot less than in April ($1 391,1) because of absence of income from hired work.



Next 

 

 In June I am still working on "Pirates! - the match-3" - creating final levels and testing it. Working on another client work. We are also trying to sell licences for HTML5 version of Shards - the brickbreaker.